Schopnosti (virtues) jsou jednou z možností, jak odlišit a specializovat vaši postavu. I přesto, že bonusy u schopností nejsou tak veliké, lze změnou dosáhnout lepší a efektivnější postavy. To jaké schopnosti máte u své postavy použít samozřejmě záleží na tom, zda-li jste minstrel nebo zloděj (burglar). Zloděj využije více schopnosti přidávající agility minstrel zase fate nebo will. I to však není zaručený návod, protože záleží i na výbavě vaší postavy. V tomto článku jsem se pokusil dát dohromady seznam všech schopností, které ve hře najdete a jak a kde je získat.
Compassionate
+ Ranged Resistance
+ Peace Power Regen
+ Magic Resistance
Compassionate: Defender of Ered Luin [Advanced] - Ered Luin
Compassionate: Lone Lands Quests [Advanced] - Lone Lands
Compassionate: Peril of the Mountains - Misty Mountains
Compassionate: The Life of the Bounder - The Shire
Compassionate: Pilgrim of Evendim [Quests] - Evendim
Compassionate: Wander of Evendim [Advanced - Quests] - Evendim
Confidence
+ Fear Resistance
+ Will
+ Peace Power Regen
Confidence +2: The Road to War - Angmar
Confidence: Garth Agrewen - Lone Lands
Confidence: Rath Teraig - Ered Luin
Confidence: Strongholds Průzkum - North Downs
Confidence: The Grimfens - Lone Lands
Confidence: Where Giants Dwell - Misty Mountains
Determination
+ Agility
+ Combat Morale Regen
+ Morale
Determination: Barghest - Bree-Lands
Determination: Crawler - Trollshaws
Determination: Slug - The Shire
Determination: Snow-Beast - Misty Mountains
Determination: Warg - Angmar
Determination: Warg - North Downs
Determination: Wolf - Ered Luin
Determination: Salamanders - Evendim
Discipline
+ Might
+ Disease Resistance
+ Melee Resistance
Discipline: Bog Lurker - Lone Lands
Discipline: Hendroval - Ered Luin
Discipline: Sicklefly - Bree-Lands
Discipline: Troll - Angmar
Discipline: Wolf - The Shire
Discipline: Wolf - Trollshaws
Discipline : Tomb-Defenders (Brigands) - Evendim
Discipline: Beasts (Birds, Cave Claws etc) - Rep Dungeon Sarnur (Erud Luin)
Empathy
+ Armor
+ Fate
+ Fear Resistance
Empathy +2: Angmar Quests [Final] - Angmar
Empathy: Bree-Lands Quests - Bree-Lands
Empathy: North Downs Quests - North Downs
Empathy: Peril of the Mountains [Advanced] - Misty Mountains
Empathy: The Life of the Bounder [Advanced] - The Shire
Fidelity
+ Shadow Resistance
+ Vitality
+ Power
Fidelity: Defences of the Lone Lands - Lone Lands
Fidelity: Scouting the Dourhands - Ered Luin
Fidelity: The Circle of Despair - Angmar
Fidelity: The Road to Rivendell - Trollshaws
Fidelity: The Sights of Shire - The Shire
Fidelity: Ruins of Evendim - Evendim
Fidelity: Tombs of Evendim - Evendim
Fortitude
+ Peace Morale Regen
+ Might
+ Disease Resistance
Fortitude: Bear - Misty Mountains
Fortitude: Bree-Lands Woodsman [old forest trees] - Bree-Lands
Fortitude: Giant - Trollshaws
Fortitude: Harvest Sicklefly - The Shire
Fortitude: Neekerbeeker - Bree-Lands
Fortitude: Troll - North Downs
Fortitude: Warg - Lone Lands
Fortitude: Orc - Evendim
Honesty
+ Power
+ Armor
+ Fate
Honesty: Craban - Lone Lands
Honesty: Troll - Lone Lands
Honesty: Wilds of Tal Bruinen Průzkum Deed - Trollshaws
Honesty: Bilbo's Buttons Deed - Misty Mountains (High Pass)
Honesty: Goblin Town locations Deed - Misty Mountains (High Pass)
Honesty: The Forbidden Heights - Misty Mountains
Honour
+ Poison Resistance
+ Shadow Resistance
+ Vitality
Honour: Spider - Bree-Lands
Honour: Spider - Lone Lands
Honour: Spider - The Shire
Honour: Uruk - Angmar
Honour: Worm - Misty Mountains
Honour: Worm - North Downs
Honour: Giant - Evendim
Charity
+ Wound Resistance
+ Ranged Resistance
+ Peace Power Regen
Charity +2: Hero of Ered Luin [Final] - Ered Luin
Charity: Ally of Ered Luin - Ered Luin
Charity: Bree-Lands Quests [Advanced] - Bree-Lands
Charity: Lone Lands Quests - Lone Lands
Charity: North Downs Quests [Advanced] - North Downs
Idealism
+ Fate
+ Fear Resistance
+ Will
Idealism +2: Brave Deeds in the Wilderness [Final] - Trollshaws
Idealism: Angmar Quests [Advanced] - Angmar
Idealism: Flowers of the old forest - Bree-Lands
Idealism +2: Lone Lands Quests [Final] - Lone Lands
Idealism: The History of the Dunedain - Bree-Lands
Innocence
+ Melee Resistance
+ Poison Resistance
+ Shadow Resistance
Innocence +2: Peril of the Mountains [Final] - Misty Mountains
Innocence +2: The Life of the Bouder [Final] - The Shire
Innocence: Brave Deeds in the Wilderness - Trollshaws
Innocence: Warden of Evendim [Final - Quests] - Evendim
Justice
+ Combat Morale Regen
+ Morale
+ Peace Morale Regen
Justice: Brigand - The Shire
Justice: Angmarim - Angmar
Justice: Brigand - Bree-Lands
Justice: Brigand - Ered Luin
Justice: Orc - North Downs
Justice: Warg - Misty Mountains
Justice: Goblin - Evendim
Justice: Dourhands - Rep Dungeon Sarnur (Erud Luin)
Loyalty
+ Vitality
+ Power
+ AC
Loyalty +2: Bree-Lands Quests [Final] - Bree-Lands
Loyalty: Angmar Quests - Angmar
Loyalty: Brave Deeds in the Wilderness [Advanced] - Trollshaws
Loyalty +2: North Downs Quests [Final] - North Downs
Mercy
+ Peace Power Regen
+ Magic Vulnerability
+ Agility
Mercy: Wight - Lone Lands
Mercy: Redeemer [the dead] - North Downs
Mercy: Wight - Angmar
Mercy: Wight - Bree-Lands
Mercy: Wight - Trollshaws
Mercy: Limrafn - Evendim
Mercy: Wight - Rep Dungeon (Haudh Iarchath)Barrow Downs
Patience
+ Peace Power regen
+ Wound resistance
+ Ranged Resistance
Patience: No Place for Spoiled Pie - The Shire
Patience: Places of the Dwarves - Ered Luin
Patience: Restoring the Quick Post - The Shire
Patience: Ruins of Breeland - Bree-Lands
Patience: The Barrow Downs - Bree-Lands
Patience: The Eastern Ruins - North Downs
Patience: Wilds of Evendim - Evendim
Tolerant
+ Magic Resistance
+ agility
+ Combat Morale Regen
Tolerance: The Villages of the Earth Kin - North Downs
Tolerant +2: Bastions of Hope - Angmar
Tolerant The Farms of Shire - The Shire
Tolerant: Ruins of Misty Mountains - Misty Mountains
Tolerant: Ruins of Trollshaws - Trollshaws
Valour
+ Morale
+ Peace Morale Regen
+ Might
Valour: Goblin - Lone Lands
Valour: Goblin - The Shire
Valour: Orc - Bree-Lands
Valour: Orc - Lone Lands
Valour: Troll - Misty Mountains
Valour: Worm - Angmar
Valour: Worm - Trollshaws
Valour: Snow Trolls - Rep Dungeon Sarnur (Erud Luin)
Wisdom
+ Will
+ Peace Power Regen
+ Wound Resistance
Wisdom: Elf Ruins - Ered Luin
Wisdom: High Passes of Misty Mountains - Misty Mountains
Wisdom: Lore of the Cardolan Prince - Bree-Lands
Wisdom: The Old Forest - Bree-Lands
Wisdom: The Weathertop Průzkum - Lone Lands
Wisdom: The Western Ruins - North Downs
Zeal
+ Disease Resistance
+ Melee Resistance
+ Poison Resistance
Zeal: Giant - Misty Mountains
Zeal: Goblin - Ered Luin
Zeal: Goblin - North Downs
Zeal: Orc - Angmar
Zeal: Spider - Ered Luin
Zeal: Troll - Trollshaws
Zeal: Kergrims - Evendim
Zeal: Spider - Rep Dungeon (Haudh Iarchath)Barrow Downs
Seznam podle lokace a typu dosažení:
Angmar
Průzkum
Confidence +2: The Road to War
Empathy +2: Angmar Quests [Final]
Fidelity: The Circle of Despair
Idealism: Angmar Quests [Advanced]
Loyalty: Angmar Quests
Tolerant +2: Bastions of Hope
Zabíjení
Determination: Warg
Discipline: Troll
Honour: Uruk
Justice:: Angmarim
Mercy: Wight
Valour: Worm
Zeal: Orc
Bree-Lands
Průzkum
Charity: Bree-Lands Quests [Advanced]
Empathy: Bree-Lands Quests
Idealism: Flowers of the old forest
Idealism: The History of the Dunedain
Patience: Ruins of Breeland
Patience: The Barrow Downs
Loyalty +2: Bree-Lands Quests [Final]
Wisdom: Lore of the Cardolan Prince
Wisdom: The Old Forest
Zabíjení
Determination: Barghest
Discipline: Sicklefly
Fortitude: Bree-Lands Woodsman [old forest trees]
Fortitude: Neekerbeeker
Honour: Spider
Justice:: Brigand
Mercy: Wight
Valour: Orc
Rep Dungeon (Haudh Iarchath)Barrow Downs
Mercy: Wight
Zeal: Spider
Ered Luin
Průzkum
Charity: Ally of Ered Luin
Charity +2: Hero of Ered Luin [Final]
Compassionate: Defender of Ered Luin [Advanced]
Confidence: Rath Teraig
Fidelity: Scouting the Dourhands
Patience: Places of the Dwarves
Wisdom: Elf Ruins
Zabíjení
Determination: Wolf
Discipline: Hendroval
Justice:: Brigand
Zeal: Spider
Zeal: Goblin
Rep Dungeon Sarnur
Discipline: Beasts (Birds, Cave Claws etc)
Valour: Snow Trolls
Justice: Dourhands
Lone Lands
Průzkum
Charity: Lone Lands Quests
Compassionate: Lone Lands Quests [Advanced]
Confidence: Garth Agrewen
Confidence: The Grimfens
Fidelity: Defences of the Lone Lands
Wisdom: The Weathertop Průzkum
Idealism +2: Lone Lands Quests [Final]
Zabíjení
Discipline: Bog Lurker
Fortitude: Warg
Honour: Spider
Mercy: Wight
Valour: Goblin
Valour: Orc
Honesty: Craban
Honesty: Troll
Misty Mountains
Průzkum
Compassionate: Peril of the Mountains
Confidence: Where Giants Dwell
Empathy: Peril of the Mountains [Advanced]
Innocence +2: Peril of the Mountains [Final]
Tolerant: Ruins of Misty Mountains
Wisdom: High Passes of Misty Mountains
Honesty: Bilbo's Buttons Deed
Honesty: Goblin Town locations Deed
Honesty: The Forbidden Heights
Zabíjení
Determination: Snow-Beast
Fortitude: Bear
Honour: Worm
Justice:: Warg
Valour: Troll
Zeal: Giant
North Downs
Průzkum
Charity: North Downs Quests [Advanced]
Confidence: Strongholds Průzkum
Empathy: North Downs Quests
Patience: The Eastern Ruins
Loyalty +2: North Downs Quests [Final]
Tolerance: The Villages of the Earth Kin
Wisdom: The Western Ruins
Zabíjení
Determination: Warg
Fortitude: Troll
Honour: Worm
Justice: Orc
Mercy: Redeemer [the dead]
Zeal: Goblin
The Shire
Průzkum
Compassionate: The Life of the Bounder
Fidelity: The Sights of Shire
Innocence +2: The Life of the Bouder [Final]
Patience: No Place for Spoiled Pie
Patience: Restoring the Quick Post
Empathy: The Life of the Bounder [Advanced]
Tolerant The Farms of Shire
Zabíjení
Determination: Slug
Discipline: Wolf
Fortitude: Harvest Sicklefly
Honour: Spider
Justice: Brigand
Valour: Goblin
Trollshaws
Průzkum
Fidelity: The Road to Rivendell
Idealism +2: Brave Deeds in the Wilderness [Final]
Innocence: Brave Deeds in the Wilderness
Loyalty: Brave Deeds in the Wilderness [Advanced]
Tolerant: Ruins of Trollshaws
Honesty: Wilds of Tal Bruinen Průzkum Deed
Zabíjení
Determination: Crawler
Discipline: Wolf
Mercy: Wight
Valour: Worm
Zeal: Troll
Fortitude: Giant
Evendim
Průzkum
Patience: Wilds of Evendim
Fidelity: Ruins of Evendim
Fidelity: Tombs of Evendim
Compassion: Pilgrim of Evendim [Quests]
Compassion: Wander of Evendim [Advanced - Quests]
Innocence: Warden of Evendim [Final - Quests]
Zabíjení
Determination: Salamanders
Discipline : Tomb-Defenders (Brigand)
Fortitude: Gauradan (Orc)
Justice: Goblins
Honour: Giant
Mercy: Limrafn
Zeal: Kergrims